There's alot of chat in the Age of Sigmar painting community about concept armies. My understanding is that this is taking an abstract/abnormal concept and applying it to a whole. The classic example of this that sticks out in my mind was a monochromatic Khorne army, using a blood effect as the accent colour.
It was a strong look, but not how I would choose to do things (although I may change my mind about that). But I did have a boxed up army of Nighthaunt, and the previous two colour schemes I choose didn't quite gel with me. I also wanted to complete an army with a limited colour palette, so I had to think hard how to approach this.
I started this project off the back of my Sons of Behemat cove dweller themed list, and I decided that my Nighthaunt should be the nemesis of my gangly brethren. It did not take a huge leap of imagination to have an army of ghosts emerging from or being part of the ocean after that!
This took a little under four weeks to complete, although some of the water effects are still to cure. By no means would I take this army to an event in its current state, but it is a solid base to build any future matched play army around.
Thanks for reading!
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